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Script
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Script
local player = game.Players.LocalPlayer
local target = Vector3.new(-746.45, -3.10, -519.42)

repeat wait() until player.Character and player.Character.HumanoidRootPart

local char = player.Character
local root = char.HumanoidRootPart
local humanoid = char:FindFirstChildOfClass("Humanoid")

humanoid.PlatformStand = true

local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.zero
bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
bodyVelocity.P = 15000
bodyVelocity.Parent = root

local function flyTo(pos, slow)
    while wait() do
        if not char or not root then break end
        
        local current = root.Position
        local dir = (pos - current).Unit
        local dist = (pos - current).Magnitude
        
        if dist < 2 then
            bodyVelocity.Velocity = Vector3.zero
            break
        end
        
        local speed = slow and math.max(20, dist * 3) or (dist < 30 and math.max(20, dist * 5) or 300)
        bodyVelocity.Velocity = dir * speed
    end
end

local highPos = Vector3.new(root.Position.X, root.Position.Y + 10, root.Position.Z)
flyTo(highPos, false)
wait(0.2)

local midPos = Vector3.new(target.X, highPos.Y, target.Z)
flyTo(midPos, false)
wait(0.2)

flyTo(target, true)

humanoid.PlatformStand = false
bodyVelocity:Destroy()

Features

  • 🟦 Glass Bridge Script 🟦
  • ATENTION!
  • This script is open source. I will not update it.