localsteps={}locallp=game.Players.LocalPlayerlocalfunctiongetroot()iflp.Characterthenreturnlp.Character:WaitForChild'HumanoidRootPart'elselp.CharacterAdded:wait()returnlp.Character:WaitForChild'HumanoidRootPart'endend-- get stair stepsfori,vinpairs(game:GetService("Workspace").Stairs:GetDescendants())doifv.Name=="TouchInterest"thentable.insert(steps,v.Parent)endendlocalfunctiontouch(part)firetouchinterest(getroot(),part,1)firetouchinterest(getroot(),part,0)endwhilewait()dofori,vinpairs(steps)dotouch(v)endend