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FP tool, (SILENT PAINTER) made by yippi studios
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Script
-- Roblox LocalScript: Debug Click-to-Paint
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = Players.LocalPlayer
local isPaintingEnabled = false
-- GUI Creation
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "DebugPainterGui"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 160, 0, 80)
Frame.Position = UDim2.new(0.05, 0, 0.4, 0)
Frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Frame.Active = true
Frame.Draggable = true
Frame.Parent = ScreenGui
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 10)
UICorner.Parent = Frame
local ToggleButton = Instance.new("TextButton")
ToggleButton.Size = UDim2.new(0.85, 0, 0.6, 0)
ToggleButton.Position = UDim2.new(0.075, 0, 0.2, 0)
ToggleButton.BackgroundColor3 = Color3.fromRGB(180, 40, 40)
ToggleButton.Text = "PAINTER: OFF"
ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleButton.TextSize = 14
ToggleButton.Font = Enum.Font.SourceSansBold
ToggleButton.Parent = Frame
local ButtonCorner = Instance.new("UICorner")
ButtonCorner.CornerRadius = UDim.new(0, 8)
ButtonCorner.Parent = ToggleButton
-- Remote Finder with Logs
local function getPaintRemote()
-- Check Backpack tool first since original code used it
local tool = LocalPlayer.Backpack:FindFirstChild("Paint")
or (LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Paint"))
if tool and tool:FindFirstChild("PaintRemote") then
print("[Debug] Found PaintRemote in tool!")
return tool.PaintRemote
end
local remote = ReplicatedStorage:FindFirstChild("PaintRemote", true)
if remote then
print("[Debug] Found PaintRemote in ReplicatedStorage!")
return remote
end
print("[Debug] ERROR: Could not find PaintRemote anywhere!")
return nil
end
ToggleButton.MouseButton1Click:Connect(function()
isPaintingEnabled = not isPaintingEnabled
if isPaintingEnabled then
ToggleButton.Text = "PAINTER: ON"
ToggleButton.BackgroundColor3 = Color3.fromRGB(40, 180, 40)
print("[Debug] Painter turned ON")
else
ToggleButton.Text = "PAINTER: OFF"
ToggleButton.BackgroundColor3 = Color3.fromRGB(180, 40, 40)
print("[Debug] Painter turned OFF")
end
end)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed or not isPaintingEnabled then return end
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
local mouseLocation = UserInputService:GetMouseLocation()
local camera = workspace.CurrentCamera
if not camera then return end
local ray = camera:ViewportPointToRay(mouseLocation.X, mouseLocation.Y)
local raycastParams = RaycastParams.new()
raycastParams.FilterType = Enum.RaycastFilterType.Include
-- Let's check entire workspace if PaintableMap isn't exact, or filter it
local paintableMap = workspace:FindFirstChild("PaintableMap")
if paintableMap then
raycastParams.FilterDescendantsInstances = {paintableMap}
local result = workspace:Raycast(ray.Origin, ray.Direction * 1000, raycastParams)
if result and result.Instance then
print("[Debug] Clicked part:", result.Instance:GetFullName())
local remote = getPaintRemote()
if remote then
local randColor = Color3.new(math.random(), math.random(), math.random())
print("[Debug] Firing server with part and color...")
remote:FireServer(result.Instance, randColor)
end
else
print("[Debug] Raycast didn't hit anything inside PaintableMap.")
end
else
print("[Debug] ERROR: 'PaintableMap' folder not found in workspace!")
end
end
end)