calrockModeEvent=replicatedStorage:WaitForChild("Rockmode")localuserInputService=game:GetService("UserInputService")userInputService.InputBegan:Connect(function(input,gameProcessedEvent)ifgameProcessedEventthenreturnend-- ignore keys that are already being used by Robloxifinput.KeyCode==Enum.KeyCode.RthenrockModeEvent:FireServer()endend)