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FIRST SCRIPT V2 OLD VERSION NEW VERSION ON MY PROFILE XD preview
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FIRST SCRIPT V2 OLD VERSION NEW VERSION ON MY PROFILE XD

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local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()

local Window = Library.CreateLib("toilet tower defense but you are skibidi toilet NEW GAME V2", "DarkTheme")

local Tab = Window:NewTab("HI")

local Section = Tab:NewSection("SECOND SCRIPT")

local Tab = Window:NewTab("MAIN")

local Section = Tab:NewSection("ALL UNITS")

Section:NewButton("UpgradedTitanCameraman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "UpgradedTitanCameraman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end

end)

Section:NewButton("Gmanv4", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Gmanv4" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end

end)

Section:NewButton("JetpackPolice", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "JetpackPolice" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("RocketLauncher", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "RocketLauncher" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("SecretAgent", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "SecretAgent" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("TitanClockman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "TitanClockman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("LargeScientist", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "LargeScientist" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("TitanDrillman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "TitanDrillman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Gmanv2", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Gmanv2" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Gmanv1", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Gmanv1" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("TitanSpeakerman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "TitanSpeakerman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Gmanv3", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Gmanv3" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Large", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Large" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Helicopter", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Helicopter" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("TNT", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "TNT" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Mutant", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Mutant" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Glitch", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Glitch" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Jetpack", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Jetpack" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Spider", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Spider" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Hook", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Hook" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Vacuum", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Vacuum" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Ufo", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Ufo" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Rocket", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Rocket" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Triple", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Triple" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Buzzsaw", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Buzzsaw" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Katana", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Katana" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("GunStrider", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "GunStrider" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Scientist", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Scientist" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Claw", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Claw" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Pumpkin", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Pumpkin" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Police", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Police" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Clokman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Clokman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Basic", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Basic" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("InfectedSpeakerman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "InfectedSpeakerman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("InfectedCameraman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "InfectedCameraman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

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