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Drop all tiles aka ruin game preview
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Drop all tiles aka ruin game

Script
Views
152K
Likes
7
Dislikes
1
Added
Script
for i,v in ipairs(game.Workspace.Maps.Map.MapModel:GetDescendants()) do
    task.spawn(function()
        if v:FindFirstChildWhichIsA("TouchTransmitter") then
            game:GetService("ReplicatedStorage").Events.TouchRE:FireServer(v)
        end
    end)
end

Features

  • Run this to activate/drop all tiles and clear the map.
  • Sometimes this may lag you out of the server, usually it won't though.