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Super Strength   CUSTOMIZABLE preview
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Super Strength CUSTOMIZABLE

Script
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Script
local bodyvel_Name = "FlingVelocity"
local userinputs = game:GetService("UserInputService")
local w = game:GetService("Workspace")
local r = game:GetService("RunService")
local d = game:GetService("Debris")
local strength = 356
-- Made by 3871I
w.ChildAdded:Connect(function(model)
	if model.Name == "GrabParts" then
		local part_to_impulse = model["GrabPart"]["WeldConstraint"].Part1

		if part_to_impulse then
			print("Part found!")

			local inputObj
			local velocityObj = Instance.new("BodyVelocity", part_to_impulse)
			
			model:GetPropertyChangedSignal("Parent"):Connect(function()
				if not model.Parent then
					if userinputs:GetLastInputType() == Enum.UserInputType.MouseButton2 then
						print("Launched!")
						velocityObj.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
						velocityObj.Velocity = workspace.CurrentCamera.CFrame.lookVector * strength
						d:AddItem(velocityObj, 1)
					elseif userinputs:GetLastInputType() == Enum.UserInputType.MouseButton1 then
						velocityObj:Destroy()
						print("Cancel Launch!")
					else
						velocityObj:Destroy()
						print("No two keys pressed!")
					end
				end
			end)
		end
	end
end)

Features

  • This script features
  • Fling / Super Fling
  • Reach (Technically)