_G.qoyu=truewhile_G.qoyudogame:GetService("Players").LocalPlayer.PlayerGui.CoreGui.Computer.Frame.Game1.System.Event:FireServer()game:GetService("Players").LocalPlayer.PlayerGui.CoreGui.Computer.Frame.Game2.System.Event:FireServer()game:GetService("Players").LocalPlayer.PlayerGui.CoreGui.Computer.Frame.Bank.System.Event:FireServer()task.wait()end-- the game got delete