Script
if _G.Loaded2 then return warn("Sup Bro! The Script Is Loaded!") end
_G.Loaded2 = true
--loadstring(game:HttpGet("https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Reanimate.lua"))()
-- SETTINGS --
local settings = _G
settings["Use default animations"] = true
settings["Fake character transparency level"] = 1
settings["Disable character scripts"] = true
settings["Fake character should collide"] = true
settings["Parent real character to fake character"] = false
settings["Respawn character"] = true
settings["Instant respawn"] = false
settings["Hide HumanoidRootPart"] = false
settings["PermaDeath fake character"] = false
settings["R15 Reanimate"] = false
settings["Names to exclude from transparency"] = {
--[[ example:
["HumanoidRootPart"] = true,
["Left Arm"] = true
]]
}
(function() if getgenv then return getgenv() else return _G end end)().fling = nil
local finished = false
task.spawn(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/somethingsimade/CurrentAngleV2/refs/heads/main/v2"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Limb%20Reanim%20Kdv3%20By%20Theo.lua"))()
end)
repeat task.wait() until finishedFeatures
- The script is patched! sorry :(