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(Patched)

Script
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Script
if _G.Loaded2 then return warn("Sup Bro! The Script Is Loaded!") end
_G.Loaded2 = true
--loadstring(game:HttpGet("https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Reanimate.lua"))()

-- SETTINGS --
local settings = _G

settings["Use default animations"] = true
settings["Fake character transparency level"] = 1
settings["Disable character scripts"] = true
settings["Fake character should collide"] = true
settings["Parent real character to fake character"] = false
settings["Respawn character"] = true 
settings["Instant respawn"] = false
settings["Hide HumanoidRootPart"] = false
settings["PermaDeath fake character"] = false 
settings["R15 Reanimate"] = false 

settings["Names to exclude from transparency"] = {
    --[[ example:
    ["HumanoidRootPart"] = true,
    ["Left Arm"] = true
    ]]
}
(function() if getgenv then return getgenv() else return _G end end)().fling = nil
local finished = false

task.spawn(function()
    loadstring(game:HttpGet("https://raw.githubusercontent.com/somethingsimade/CurrentAngleV2/refs/heads/main/v2"))()
    loadstring(game:HttpGet("https://raw.githubusercontent.com/Solary-3/Scripts/refs/heads/main/Limb%20Reanim%20Kdv3%20By%20Theo.lua"))()
end)

repeat task.wait() until finished

Features

  • The script is patched! sorry :(