localReplicatedStorage=game:GetService("ReplicatedStorage")localPlayers=game:GetService("Players")localWearItem=ReplicatedStorage:WaitForChild("WearItem")localTurkeyMorph=game:GetService("Workspace").Events.Morph.PlayerlocalTurkeysPerSec=500-- Amount of turkeys to spawn a secondlocalCount=1000-- Total amount of turkeys to spawnlocalfunctionwearFace()localargs={"Wear","10907551","Faces"}WearItem:FireServer(args)endlocalfunctionresetChar()localchar=Players.LocalPlayer.Characterifcharandchar:FindFirstChild("Humanoid")thenchar.Humanoid.Health=0endendlocalfunctionspawnTurkeys(Count)Count=math.floor(Count)ifCount<1thenCount=1endlocalrate=TurkeysPerSecifrate<=0thenrate=1endifrate>=50thenfori=1,CountdoTurkeyMorph:FireServer("Turkey")endelselocaldelay=1/ratefori=1,CountdoTurkeyMorph:FireServer("Turkey")ifi<Countthentask.wait(delay)endendendresetChar()endlocalfunctionlagServer()wearFace()task.wait(0.05)spawnTurkeys(Count)endlagServer()
Features
Spawns an ungodly amount of turkeys so fast so it disconnects.
(After the first run, reset then run the script again)