Script
local turkeys = 300 -- how many turkeys u want (if u set it high enough u can crash the server lol)
-- thing that makes the turkey actually spammable
local args = {
{
"Wear",
"130213380",
"Faces"
}
}
game:GetService("ReplicatedStorage"):WaitForChild("WearItem"):FireServer(unpack(args))
-- some shitty permadeath that uses replicatesignal
replicatesignal(game.Players.LocalPlayer.ConnectDiedSignalBackend)
wait(game.Players.RespawnTime + .1)
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState(15)
-- turkey spammer
for i = 1, turkeys do
local args = {
"Turkey"
}
workspace:WaitForChild("Events"):WaitForChild("Morph"):WaitForChild("Player"):FireServer(unpack(args))
end