Script
--// Exploit Fix \--
if not pcall(function() return syn.protect_gui end) then
syn = {}
syn.protect_gui = function(A_1)
A_1.Parent = game:GetService("CoreGui")
end
end
local Library = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/preztel/AzureLibrary/master/uilib.lua", true))()
local ESP = loadstring(game:HttpGetAsync("https://pastebin.com/raw/SnMPYbAW"))()
local Parts = {"Head","Torso"}
local UIS = game:GetService("UserInputService")
local camera = game.Workspace.CurrentCamera
local UIS = game:GetService("UserInputService")
local camera = game.Workspace.CurrentCamera
--> getting the closest player
function getClosestNoTeam()
local target = nil
local dist = math.huge
local mouse = game.Players.LocalPlayer:GetMouse()
local camera = game.Workspace.CurrentCamera
for i,v in pairs(game.Players:GetChildren()) do
if v.Name ~= game.Players.LocalPlayer.Name then
if v.Character and v.Character:FindFirstChild("Humanoid") and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and v.Character:FindFirstChild("HumanoidRootPart") then
local screenpoint = camera:WorldToScreenPoint(v.Character.HumanoidRootPart.Position)
local check = (Vector2.new(mouse.X,mouse.Y)-Vector2.new(screenpoint.X,screenpoint.Y)).magnitude
if check < dist then
print("Got Target")
target = v
dist = check
end
end
end
end
return target
end
function getClosest()
local target = nil
local dist = math.huge
local mouse = game.Players.LocalPlayer:GetMouse()
local camera = game.Workspace.CurrentCamera
for i,v in pairs(game.Players:GetChildren()) do
print("Got Player")
if v.Name ~= game.Players.LocalPlayer.Name then
print("Player is not localplayer")
if v.Character and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("HumanoidRootPart") then
print("Player got all parts")
local screenpoint = camera:WorldToScreenPoint(v.Character.HumanoidRootPart.Position)
local check = (Vector2.new(mouse.X,mouse.Y)-Vector2.new(screenpoint.X,screenpoint.Y)).magnitude
if check < dist then
print("Got Target")
target = v
dist = check
end
end
end
end
return target
end
local partchoosed = "Head"
local aim = false
local aims = false
local teamcheckaim = false
ESP.Players = false
ESP.Boxes = false
ESP.Names = false
ESP.TeamColor = false
ESP.Tracers = false
ESP:Toggle(true)
local AimbotSection = Library:CreateTab("Aimbot Section", "This is where you turn on aimbot.", true)
local PlayerTab = Library:CreateTab("Player ESP", "This is where you modify the Player ESP.", true)
PlayerTab:CreateToggle("Enable ESP", function(arg)
if arg then
ESP.Players = true
else
ESP.Players = false
end
end)
PlayerTab:CreateToggle("Boxes", function(arg)
if arg then
ESP.Boxes = true
else
ESP.Boxes = false
end
end)
PlayerTab:CreateToggle("Tracers", function(arg)
if arg then
ESP.Tracers = true
else
ESP.Tracers= false
end
end)
PlayerTab:CreateToggle("Names", function(arg)
if arg then
ESP.Names = true
else
ESP.Names = false
end
end)
PlayerTab:CreateToggle("Distance", function(arg)
if arg then
ESP.Distance = true
else
ESP.Distance = false
end
end)
PlayerTab:CreateToggle("Teamcheck", function(arg)
if arg then
ESP.TeamMates = false
else
ESP.TeamMates= true
end
end)
PlayerTab:CreateToggle("Team Color", function(arg)
if arg then
ESP.TeamColor = true
else
ESP.TeamColor= false
end
end)
AimbotSection:CreateDropDown("Aim Part", Parts,function(t)
partchoosed = t
end)
AimbotSection:CreateToggle("Teamcheck",function(t)
teamcheckaim = t
end)
AimbotSection:CreateToggle("Aimbot",function(t)
aim = t
--> starting the aimbot
UIS.InputBegan:Connect(function(inp)
if inp.UserInputType == Enum.UserInputType.MouseButton2 and aim then
aims = true
while wait() do
if not aim or not aims then return end
if teamcheckaim then
if partchoosed == "Torso" and not getClosestNoTeam().Character:FindFirstChild(partchoosed) then
camera.CFrame = CFrame.new(camera.CFrame.Position,getClosestNoTeam().Character.UpperTorso.Position)
else
camera.CFrame = CFrame.new(camera.CFrame.Position,getClosestNoTeam().Character[partchoosed].Position)
end
else
if partchoosed == "Torso" and not getClosest().Character:FindFirstChild(partchoosed) then
camera.CFrame = CFrame.new(camera.CFrame.Position,getClosest().Character.UpperTorso.Position)
else
camera.CFrame = CFrame.new(camera.CFrame.Position,getClosest().Character[partchoosed].Position)
end
end
end
end
end)
UIS.InputEnded:Connect(function(inp)
if inp.UserInputType == Enum.UserInputType.MouseButton2 and aim then
aims = false
end
end)
end)Features
- UI Lib Azure UI Lib
- Esp (Kiriot22esp)
- Aimbot (Made By Me)