Script
-- Instances:
local THW = Instance.new("ScreenGui")
local Frame = Instance.new("ImageLabel")
local Frame_2 = Instance.new("Frame")
local sidebar = Instance.new("Frame")
local playeresp = Instance.new("TextButton")
local TextButton_Roundify_12px = Instance.new("ImageLabel")
local oreesp = Instance.new("TextButton")
local TextButton_Roundify_12px_2 = Instance.new("ImageLabel")
local animalesp = Instance.new("TextButton")
local TextButton_Roundify_12px_3 = Instance.new("ImageLabel")
local miscesp = Instance.new("TextButton")
local TextButton_Roundify_12px_4 = Instance.new("ImageLabel")
local Oretab = Instance.new("Frame")
local gold = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local limestone = Instance.new("TextButton")
local TextLabel_2 = Instance.new("TextLabel")
local silver = Instance.new("TextButton")
local TextLabel_3 = Instance.new("TextLabel")
local strucktrees = Instance.new("TextButton")
local TextLabel_4 = Instance.new("TextLabel")
local iron = Instance.new("TextButton")
local TextLabel_5 = Instance.new("TextLabel")
local zinc = Instance.new("TextButton")
local TextLabel_6 = Instance.new("TextLabel")
local copper = Instance.new("TextButton")
local TextLabel_7 = Instance.new("TextLabel")
local coal = Instance.new("TextButton")
local TextLabel_8 = Instance.new("TextLabel")
local Plrtab = Instance.new("Frame")
local name = Instance.new("TextButton")
local TextLabel_9 = Instance.new("TextLabel")
local hp = Instance.new("TextButton")
local TextLabel_10 = Instance.new("TextLabel")
local TextLabel_11 = Instance.new("TextLabel")
local bounty = Instance.new("TextButton")
local TextLabel_12 = Instance.new("TextLabel")
local Npctab = Instance.new("Frame")
local bear = Instance.new("TextButton")
local TextLabel_13 = Instance.new("TextLabel")
local bison = Instance.new("TextButton")
local TextLabel_14 = Instance.new("TextLabel")
local deer = Instance.new("TextButton")
local TextLabel_15 = Instance.new("TextLabel")
local gator = Instance.new("TextButton")
local TextLabel_16 = Instance.new("TextLabel")
local TextLabel_17 = Instance.new("TextLabel")
local Misctab = Instance.new("Frame")
local title = Instance.new("TextLabel")
--Properties:
THW.Name = "THW"
syn.protect_gui(THW)
THW.Parent = game:FindFirstChild("CoreGui")
THW.ResetOnSpawn = false
Frame.Name = "Frame"
Frame.Parent = THW
Frame.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
Frame.BackgroundTransparency = 1.000
Frame.Position = UDim2.new(0.384453773, 0, 0.331288338, 0)
Frame.Size = UDim2.new(0, 225, 0, 275)
Frame.Image = "rbxassetid://3570695787"
Frame.ImageColor3 = Color3.fromRGB(63, 63, 63)
Frame.ScaleType = Enum.ScaleType.Slice
Frame.SliceCenter = Rect.new(100, 100, 100, 100)
Frame.SliceScale = 0.120
Frame_2.Parent = Frame
Frame_2.BackgroundColor3 = Color3.fromRGB(102, 102, 102)
Frame_2.Position = UDim2.new(0.0444444455, 0, 0.127272725, 0)
Frame_2.Size = UDim2.new(0, 205, 0, 230)
sidebar.Name = "sidebar"
sidebar.Parent = Frame_2
sidebar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
sidebar.BackgroundTransparency = 1.000
sidebar.Position = UDim2.new(-0.243902445, 0, 0, 0)
sidebar.Size = UDim2.new(0, 50, 0, 230)
playeresp.Name = "playeresp"
playeresp.Parent = sidebar
playeresp.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
playeresp.BackgroundTransparency = 1.000
playeresp.BorderSizePixel = 0
playeresp.Size = UDim2.new(0, 50, 0, 50)
playeresp.ZIndex = 2
playeresp.Font = Enum.Font.SourceSans
playeresp.Text = "Plr Esp"
playeresp.TextColor3 = Color3.fromRGB(0, 0, 0)
playeresp.TextScaled = true
playeresp.TextSize = 14.000
playeresp.TextWrapped = true
TextButton_Roundify_12px.Name = "TextButton_Roundify_12px"
TextButton_Roundify_12px.Parent = playeresp
TextButton_Roundify_12px.Active = true
TextButton_Roundify_12px.AnchorPoint = Vector2.new(0.5, 0.5)
TextButton_Roundify_12px.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_Roundify_12px.BackgroundTransparency = 1.000
TextButton_Roundify_12px.Position = UDim2.new(0.5, 0, 0.5, 0)
TextButton_Roundify_12px.Selectable = true
TextButton_Roundify_12px.Size = UDim2.new(1, 0, 1, 0)
TextButton_Roundify_12px.Image = "rbxassetid://3570695787"
TextButton_Roundify_12px.ImageColor3 = Color3.fromRGB(63, 63, 63)
TextButton_Roundify_12px.ScaleType = Enum.ScaleType.Slice
TextButton_Roundify_12px.SliceCenter = Rect.new(100, 100, 100, 100)
TextButton_Roundify_12px.SliceScale = 0.120
oreesp.Name = "oreesp"
oreesp.Parent = sidebar
oreesp.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
oreesp.BackgroundTransparency = 1.000
oreesp.BorderSizePixel = 0
oreesp.Position = UDim2.new(0, 0, 0.252173901, 0)
oreesp.Size = UDim2.new(0, 50, 0, 50)
oreesp.ZIndex = 2
oreesp.Font = Enum.Font.SourceSans
oreesp.Text = "Ore Esp"
oreesp.TextColor3 = Color3.fromRGB(0, 0, 0)
oreesp.TextScaled = true
oreesp.TextSize = 14.000
oreesp.TextWrapped = true
TextButton_Roundify_12px_2.Name = "TextButton_Roundify_12px"
TextButton_Roundify_12px_2.Parent = oreesp
TextButton_Roundify_12px_2.Active = true
TextButton_Roundify_12px_2.AnchorPoint = Vector2.new(0.5, 0.5)
TextButton_Roundify_12px_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_Roundify_12px_2.BackgroundTransparency = 1.000
TextButton_Roundify_12px_2.Position = UDim2.new(0.5, 0, 0.5, 0)
TextButton_Roundify_12px_2.Selectable = true
TextButton_Roundify_12px_2.Size = UDim2.new(1, 0, 1, 0)
TextButton_Roundify_12px_2.Image = "rbxassetid://3570695787"
TextButton_Roundify_12px_2.ImageColor3 = Color3.fromRGB(63, 63, 63)
TextButton_Roundify_12px_2.ScaleType = Enum.ScaleType.Slice
TextButton_Roundify_12px_2.SliceCenter = Rect.new(100, 100, 100, 100)
TextButton_Roundify_12px_2.SliceScale = 0.120
animalesp.Name = "animalesp"
animalesp.Parent = sidebar
animalesp.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
animalesp.BackgroundTransparency = 1.000
animalesp.BorderSizePixel = 0
animalesp.Position = UDim2.new(0, 0, 0.495652139, 0)
animalesp.Size = UDim2.new(0, 50, 0, 50)
animalesp.ZIndex = 2
animalesp.Font = Enum.Font.SourceSans
animalesp.Text = "Npc Esp"
animalesp.TextColor3 = Color3.fromRGB(0, 0, 0)
animalesp.TextScaled = true
animalesp.TextSize = 14.000
animalesp.TextWrapped = true
TextButton_Roundify_12px_3.Name = "TextButton_Roundify_12px"
TextButton_Roundify_12px_3.Parent = animalesp
TextButton_Roundify_12px_3.Active = true
TextButton_Roundify_12px_3.AnchorPoint = Vector2.new(0.5, 0.5)
TextButton_Roundify_12px_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_Roundify_12px_3.BackgroundTransparency = 1.000
TextButton_Roundify_12px_3.Position = UDim2.new(0.5, 0, 0.5, 0)
TextButton_Roundify_12px_3.Selectable = true
TextButton_Roundify_12px_3.Size = UDim2.new(1, 0, 1, 0)
TextButton_Roundify_12px_3.Image = "rbxassetid://3570695787"
TextButton_Roundify_12px_3.ImageColor3 = Color3.fromRGB(63, 63, 63)
TextButton_Roundify_12px_3.ScaleType = Enum.ScaleType.Slice
TextButton_Roundify_12px_3.SliceCenter = Rect.new(100, 100, 100, 100)
TextButton_Roundify_12px_3.SliceScale = 0.120
miscesp.Name = "miscesp"
miscesp.Parent = sidebar
miscesp.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
miscesp.BackgroundTransparency = 1.000
miscesp.BorderSizePixel = 0
miscesp.Position = UDim2.new(0, 0, 0.743478239, 0)
miscesp.Size = UDim2.new(0, 50, 0, 50)
miscesp.ZIndex = 2
miscesp.Font = Enum.Font.SourceSans
miscesp.Text = "Misc Esp"
miscesp.TextColor3 = Color3.fromRGB(0, 0, 0)
miscesp.TextScaled = true
miscesp.TextSize = 14.000
miscesp.TextWrapped = true
TextButton_Roundify_12px_4.Name = "TextButton_Roundify_12px"
TextButton_Roundify_12px_4.Parent = miscesp
TextButton_Roundify_12px_4.Active = true
TextButton_Roundify_12px_4.AnchorPoint = Vector2.new(0.5, 0.5)
TextButton_Roundify_12px_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_Roundify_12px_4.BackgroundTransparency = 1.000
TextButton_Roundify_12px_4.Position = UDim2.new(0.5, 0, 0.5, 0)
TextButton_Roundify_12px_4.Selectable = true
TextButton_Roundify_12px_4.Size = UDim2.new(1, 0, 1, 0)
TextButton_Roundify_12px_4.Image = "rbxassetid://3570695787"
TextButton_Roundify_12px_4.ImageColor3 = Color3.fromRGB(63, 63, 63)
TextButton_Roundify_12px_4.ScaleType = Enum.ScaleType.Slice
TextButton_Roundify_12px_4.SliceCenter = Rect.new(100, 100, 100, 100)
TextButton_Roundify_12px_4.SliceScale = 0.120
Oretab.Name = "Oretab"
Oretab.Parent = Frame_2
Oretab.BackgroundColor3 = Color3.fromRGB(102, 102, 102)
Oretab.Size = UDim2.new(0, 205, 0, 230)
gold.Name = "gold"
gold.Parent = Oretab
gold.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
gold.Position = UDim2.new(0.12195123, 0, 0.0391304344, 0)
gold.Size = UDim2.new(0, 75, 0, 25)
gold.Font = Enum.Font.SourceSans
gold.Text = "Gold esp"
gold.TextColor3 = Color3.fromRGB(0, 0, 0)
gold.TextSize = 14.000
gold.TextWrapped = true
TextLabel.Parent = gold
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel.Size = UDim2.new(0, 25, 0, 25)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Off"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
limestone.Name = "limestone"
limestone.Parent = Oretab
limestone.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
limestone.Position = UDim2.new(0.12195123, 0, 0.173913047, 0)
limestone.Size = UDim2.new(0, 75, 0, 25)
limestone.Font = Enum.Font.SourceSans
limestone.Text = "Limestone esp"
limestone.TextColor3 = Color3.fromRGB(0, 0, 0)
limestone.TextScaled = true
limestone.TextSize = 14.000
limestone.TextWrapped = true
TextLabel_2.Parent = limestone
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_2.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_2.Size = UDim2.new(0, 25, 0, 25)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "Off"
TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true
silver.Name = "silver"
silver.Parent = Oretab
silver.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
silver.Position = UDim2.new(0.634146333, 0, 0.0391304344, 0)
silver.Size = UDim2.new(0, 75, 0, 25)
silver.Font = Enum.Font.SourceSans
silver.Text = "Silver esp"
silver.TextColor3 = Color3.fromRGB(0, 0, 0)
silver.TextSize = 14.000
silver.TextWrapped = true
TextLabel_3.Parent = silver
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_3.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_3.Size = UDim2.new(0, 25, 0, 25)
TextLabel_3.Font = Enum.Font.SourceSans
TextLabel_3.Text = "Off"
TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.TextScaled = true
TextLabel_3.TextSize = 14.000
TextLabel_3.TextWrapped = true
strucktrees.Name = "strucktrees"
strucktrees.Parent = Oretab
strucktrees.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
strucktrees.Position = UDim2.new(0.634000003, 0, 0.432999998, 0)
strucktrees.Size = UDim2.new(0, 75, 0, 25)
strucktrees.Font = Enum.Font.SourceSans
strucktrees.Text = "struck trees"
strucktrees.TextColor3 = Color3.fromRGB(0, 0, 0)
strucktrees.TextSize = 14.000
TextLabel_4.Parent = strucktrees
TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_4.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_4.Size = UDim2.new(0, 25, 0, 25)
TextLabel_4.Font = Enum.Font.SourceSans
TextLabel_4.Text = "Off"
TextLabel_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.TextScaled = true
TextLabel_4.TextSize = 14.000
TextLabel_4.TextWrapped = true
iron.Name = "iron"
iron.Parent = Oretab
iron.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
iron.Position = UDim2.new(0.634146333, 0, 0.173913047, 0)
iron.Size = UDim2.new(0, 75, 0, 25)
iron.Font = Enum.Font.SourceSans
iron.Text = "Iron esp"
iron.TextColor3 = Color3.fromRGB(0, 0, 0)
iron.TextSize = 14.000
iron.TextWrapped = true
TextLabel_5.Parent = iron
TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_5.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_5.Size = UDim2.new(0, 25, 0, 25)
TextLabel_5.Font = Enum.Font.SourceSans
TextLabel_5.Text = "Off"
TextLabel_5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_5.TextScaled = true
TextLabel_5.TextSize = 14.000
TextLabel_5.TextWrapped = true
zinc.Name = "zinc"
zinc.Parent = Oretab
zinc.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
zinc.Position = UDim2.new(0.121951222, 0, 0.304347813, 0)
zinc.Size = UDim2.new(0, 75, 0, 25)
zinc.Font = Enum.Font.SourceSans
zinc.Text = "Zinc esp"
zinc.TextColor3 = Color3.fromRGB(0, 0, 0)
zinc.TextSize = 14.000
zinc.TextWrapped = true
TextLabel_6.Parent = zinc
TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_6.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_6.Size = UDim2.new(0, 25, 0, 25)
TextLabel_6.Font = Enum.Font.SourceSans
TextLabel_6.Text = "Off"
TextLabel_6.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_6.TextScaled = true
TextLabel_6.TextSize = 14.000
TextLabel_6.TextWrapped = true
copper.Name = "copper"
copper.Parent = Oretab
copper.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
copper.Position = UDim2.new(0.634146333, 0, 0.304347813, 0)
copper.Size = UDim2.new(0, 75, 0, 25)
copper.Font = Enum.Font.SourceSans
copper.Text = "Copper esp"
copper.TextColor3 = Color3.fromRGB(0, 0, 0)
copper.TextSize = 14.000
copper.TextWrapped = true
TextLabel_7.Parent = copper
TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_7.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_7.Size = UDim2.new(0, 25, 0, 25)
TextLabel_7.Font = Enum.Font.SourceSans
TextLabel_7.Text = "Off"
TextLabel_7.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_7.TextScaled = true
TextLabel_7.TextSize = 14.000
TextLabel_7.TextWrapped = true
coal.Name = "coal"
coal.Parent = Oretab
coal.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
coal.Position = UDim2.new(0.122000001, 0, 0.432999998, 0)
coal.Size = UDim2.new(0, 75, 0, 25)
coal.Font = Enum.Font.SourceSans
coal.Text = "Coal esp"
coal.TextColor3 = Color3.fromRGB(0, 0, 0)
coal.TextSize = 14.000
coal.TextWrapped = true
TextLabel_8.Parent = coal
TextLabel_8.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_8.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_8.Size = UDim2.new(0, 25, 0, 25)
TextLabel_8.Font = Enum.Font.SourceSans
TextLabel_8.Text = "Off"
TextLabel_8.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_8.TextScaled = true
TextLabel_8.TextSize = 14.000
TextLabel_8.TextWrapped = true
Plrtab.Name = "Plrtab"
Plrtab.Parent = Frame_2
Plrtab.BackgroundColor3 = Color3.fromRGB(102, 102, 102)
Plrtab.Size = UDim2.new(0, 205, 0, 230)
Plrtab.Visible = false
name.Name = "name"
name.Parent = Plrtab
name.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
name.Position = UDim2.new(0.122000001, 0, -0.00178259611, 0)
name.Size = UDim2.new(0, 75, 0, 25)
name.Font = Enum.Font.SourceSans
name.Text = "name esp"
name.TextColor3 = Color3.fromRGB(0, 0, 0)
name.TextSize = 14.000
name.TextWrapped = true
TextLabel_9.Parent = name
TextLabel_9.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_9.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_9.Size = UDim2.new(0, 25, 0, 25)
TextLabel_9.Font = Enum.Font.SourceSans
TextLabel_9.Text = "Off"
TextLabel_9.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_9.TextScaled = true
TextLabel_9.TextSize = 14.000
TextLabel_9.TextWrapped = true
hp.Name = "hp"
hp.Parent = Plrtab
hp.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
hp.Position = UDim2.new(0.63499999, 0, 0, 0)
hp.Size = UDim2.new(0, 75, 0, 25)
hp.Font = Enum.Font.SourceSans
hp.Text = "hp esp"
hp.TextColor3 = Color3.fromRGB(0, 0, 0)
hp.TextSize = 14.000
hp.TextWrapped = true
TextLabel_10.Parent = hp
TextLabel_10.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_10.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_10.Size = UDim2.new(0, 25, 0, 25)
TextLabel_10.Font = Enum.Font.SourceSans
TextLabel_10.Text = "Off"
TextLabel_10.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_10.TextScaled = true
TextLabel_10.TextSize = 14.000
TextLabel_10.TextWrapped = true
TextLabel_11.Parent = status
TextLabel_11.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_11.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_11.Size = UDim2.new(0, 25, 0, 25)
TextLabel_11.Font = Enum.Font.SourceSans
TextLabel_11.Text = "Off"
TextLabel_11.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_11.TextScaled = true
TextLabel_11.TextSize = 14.000
TextLabel_11.TextWrapped = true
bounty.Name = "bounty"
bounty.Parent = Plrtab
bounty.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
bounty.Position = UDim2.new(0.121804893, 0, 0.127000004, 0)
bounty.Size = UDim2.new(0, 75, 0, 25)
bounty.Font = Enum.Font.SourceSans
bounty.Text = "bounty esp"
bounty.TextColor3 = Color3.fromRGB(0, 0, 0)
bounty.TextSize = 14.000
bounty.TextWrapped = true
TextLabel_12.Parent = bounty
TextLabel_12.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_12.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_12.Size = UDim2.new(0, 25, 0, 25)
TextLabel_12.Font = Enum.Font.SourceSans
TextLabel_12.Text = "Off"
TextLabel_12.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_12.TextScaled = true
TextLabel_12.TextSize = 14.000
TextLabel_12.TextWrapped = true
Npctab.Name = "Npctab"
Npctab.Parent = Frame_2
Npctab.BackgroundColor3 = Color3.fromRGB(102, 102, 102)
Npctab.Size = UDim2.new(0, 205, 0, 230)
Npctab.Visible = false
bear.Name = "bear"
bear.Parent = Npctab
bear.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
bear.Position = UDim2.new(0.634146333, 0, 0.0521739423, 0)
bear.Size = UDim2.new(0, 75, 0, 25)
bear.Font = Enum.Font.SourceSans
bear.Text = "bear esp"
bear.TextColor3 = Color3.fromRGB(0, 0, 0)
bear.TextSize = 14.000
TextLabel_13.Parent = bear
TextLabel_13.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_13.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_13.Size = UDim2.new(0, 25, 0, 25)
TextLabel_13.Font = Enum.Font.SourceSans
TextLabel_13.Text = "Off"
TextLabel_13.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_13.TextScaled = true
TextLabel_13.TextSize = 14.000
TextLabel_13.TextWrapped = true
bison.Name = "bison"
bison.Parent = Npctab
bison.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
bison.Position = UDim2.new(0.121951222, 0, 0.0521739349, 0)
bison.Size = UDim2.new(0, 75, 0, 25)
bison.Font = Enum.Font.SourceSans
bison.Text = "bison esp"
bison.TextColor3 = Color3.fromRGB(0, 0, 0)
bison.TextSize = 14.000
TextLabel_14.Parent = bison
TextLabel_14.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_14.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_14.Size = UDim2.new(0, 25, 0, 25)
TextLabel_14.Font = Enum.Font.SourceSans
TextLabel_14.Text = "Off"
TextLabel_14.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_14.TextScaled = true
TextLabel_14.TextSize = 14.000
TextLabel_14.TextWrapped = true
deer.Name = "deer"
deer.Parent = Npctab
deer.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
deer.Position = UDim2.new(0.634146333, 0, 0.18695654, 0)
deer.Size = UDim2.new(0, 75, 0, 25)
deer.Font = Enum.Font.SourceSans
deer.Text = "deer esp"
deer.TextColor3 = Color3.fromRGB(0, 0, 0)
deer.TextSize = 14.000
TextLabel_15.Parent = deer
TextLabel_15.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_15.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_15.Size = UDim2.new(0, 25, 0, 25)
TextLabel_15.Font = Enum.Font.SourceSans
TextLabel_15.Text = "Off"
TextLabel_15.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_15.TextScaled = true
TextLabel_15.TextSize = 14.000
TextLabel_15.TextWrapped = true
gator.Name = "gator"
gator.Parent = Npctab
gator.BackgroundColor3 = Color3.fromRGB(154, 154, 154)
gator.Position = UDim2.new(0.121951222, 0, 0.186956555, 0)
gator.Size = UDim2.new(0, 75, 0, 25)
gator.Font = Enum.Font.SourceSans
gator.Text = "gator esp"
gator.TextColor3 = Color3.fromRGB(0, 0, 0)
gator.TextSize = 14.000
TextLabel_16.Parent = gator
TextLabel_16.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_16.Position = UDim2.new(-0.333333343, 0, 0, 0)
TextLabel_16.Size = UDim2.new(0, 25, 0, 25)
TextLabel_16.Font = Enum.Font.SourceSans
TextLabel_16.Text = "Off"
TextLabel_16.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_16.TextScaled = true
TextLabel_16.TextSize = 14.000
TextLabel_16.TextWrapped = true
TextLabel_17.Parent = Npctab
TextLabel_17.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_17.BackgroundTransparency = 1.000
TextLabel_17.Position = UDim2.new(0.00975609757, 0, 0.552173913, 0)
TextLabel_17.Size = UDim2.new(0, 203, 0, 24)
TextLabel_17.Font = Enum.Font.SourceSans
TextLabel_17.Text = "Event animal esp"
TextLabel_17.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_17.TextScaled = true
TextLabel_17.TextSize = 14.000
TextLabel_17.TextWrapped = true
Misctab.Name = "Misctab"
Misctab.Parent = Frame_2
Misctab.BackgroundColor3 = Color3.fromRGB(102, 102, 102)
Misctab.Size = UDim2.new(0, 205, 0, 230)
Misctab.Visible = false
title.Name = "title"
title.Parent = Frame
title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1.000
title.Position = UDim2.new(0.0533333346, 0, 0.0218181815, 0)
title.Size = UDim2.new(0, 200, 0, 29)
title.Font = Enum.Font.SourceSans
title.Text = "THW Esp by Z3ta" -- Don't remove :(
title.TextColor3 = Color3.fromRGB(0, 0, 0)
title.TextScaled = true
title.TextSize = 14.000
title.TextWrapped = true
-- Scripts:
local function MFER_fake_script() -- playeresp.LocalScript
local script = Instance.new('LocalScript', playeresp)
local tab = script.Parent.Parent.Parent.Plrtab
local tabs = script.Parent.Parent.Parent
script.Parent.MouseButton1Click:Connect(function()
tab.Visible = true
tabs.Oretab.Visible = false
tabs.Npctab.Visible = false
tabs.Misctab.Visible = false
end)
end
coroutine.wrap(MFER_fake_script)()
local function LIXJUT_fake_script() -- oreesp.LocalScript
local script = Instance.new('LocalScript', oreesp)
local tab = script.Parent.Parent.Parent.Oretab
local tabs = script.Parent.Parent.Parent
script.Parent.MouseButton1Click:Connect(function()
tab.Visible = true
tabs.Npctab.Visible = false
tabs.Plrtab.Visible = false
tabs.Misctab.Visible = false
end)
end
coroutine.wrap(LIXJUT_fake_script)()
local function WEPRS_fake_script() -- animalesp.LocalScript
local script = Instance.new('LocalScript', animalesp)
local tab = script.Parent.Parent.Parent.Npctab
local tabs = script.Parent.Parent.Parent
script.Parent.MouseButton1Click:Connect(function()
tab.Visible = true
tabs.Oretab.Visible = false
tabs.Plrtab.Visible = false
tabs.Misctab.Visible = false
end)
end
coroutine.wrap(WEPRS_fake_script)()
local function WSQCNT_fake_script() -- miscesp.LocalScript
local script = Instance.new('LocalScript', miscesp)
local tab = script.Parent.Parent.Parent.Misctab
local tabs = script.Parent.Parent.Parent
script.Parent.MouseButton1Click:Connect(function()
tab.Visible = true
tabs.Oretab.Visible = false
tabs.Plrtab.Visible = false
tabs.Npctab.Visible = false
end)
end
coroutine.wrap(WSQCNT_fake_script)()
local function ZXKMZN_fake_script() -- Frame.LocalScript
local script = Instance.new('LocalScript', Frame)
local UIS = game:GetService("UserInputService")
function drag (Frame)
dragToggle = nil
dragSpeed = 0.23
dragInput = nil
dragStart = nil
dragPos = nil
function updateInput(input)
Delta = input.Position - dragStart
Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play()
end
Frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
dragToggle = true
dragStart = input.Position
startPos = Frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
Frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if input == dragInput and dragToggle then
updateInput(input)
end
end)
end
drag(script.Parent)
end
coroutine.wrap(ZXKMZN_fake_script)()
local camera = workspace.Camera
local RunService = game:GetService("RunService")
local localplayer = game:GetService("Players").LocalPlayer
local toggle = false
local toggl = false
local togg = false
local tog = false
local switch = false
local switc = false
local swit = false
local swi = false
local sw = false
local evc = false
local ev = false
local lst = false
local eey = false
local iyt = false
local efs = false
local eai = false
local hpt = false
local nmt = false
local bnt = false
-------------ints ^
local noerror
local nonil
------------- pcalls ^
local module = require(game:GetService("ReplicatedStorage").Modules.Character.RepCharHandler)
------------- modules^
function getHealth(player)
for i,v in pairs(module.CharacterMap) do
if tostring(i) == player then
return v.State.Health
end
end
end
function getBounty(player)
for i,v in pairs(module.CharacterMap) do
if tostring(i) == player then
return v.State.Bounty
end
end
end
function drawplayer(plr)
local hp
local hpesp = Drawing.new("Text"); hpesp.Size = 13; hpesp.Font = 2; hpesp.Color = Color3.fromRGB(255,255,255); hpesp.Center = true; hpesp.Outline = true; hpesp.OutlineColor = Color3.new(0,0,0)
local nameEsp = Drawing.new("Text"); nameEsp.Size = 13; nameEsp.Text = plr.Name; nameEsp.Font = 2; nameEsp.Color = Color3.fromRGB(255,255,255); nameEsp.Center = true; nameEsp.Outline = true; nameEsp.OutlineColor = Color3.new(0,0,0)
local bountyesp = Drawing.new("Text"); bountyesp.Size = 13; bountyesp.Font = 2; bountyesp.Color = Color3.fromRGB(255,0,0); bountyesp.Center = true; bountyesp.Outline = true; bountyesp.OutlineColor = Color3.new(0,0,0)
local status
local Rs
local pc
Rs = game:GetService("RunService").RenderStepped:Connect(function()
pc = pcall(function()
local unchpval = tonumber(getHealth(tostring(plr)))
local hpval = math.ceil(unchpval)
local headpos, onScreen = game:GetService("Workspace").CurrentCamera:WorldToViewportPoint(game:GetService("Players"):FindFirstChild(plr.Name).Character.Head.Position)
hpesp.Position = Vector2.new(headpos.X, headpos.Y - 25)
nameEsp.Position = Vector2.new(headpos.X, headpos.Y - 15)
bountyesp.Position = Vector2.new(headpos.X, headpos.Y - 35)
if onScreen then
if hpt then
hpesp.Text = tostring(hpval)
if tonumber(hpval) > tonumber(100) * 0.66 then
hpesp.Color = Color3.fromRGB(0,255,0)
elseif tonumber(hpval) > tonumber(100) * 0.33 then
hpesp.Color = Color3.fromRGB(255,255,0)
else
hpesp.Color = Color3.fromRGB(255,0,0)
end
hpesp.Visible = true
else
hpesp.Visible = false
end
if nmt then
nameEsp.Visible = true
else
nameEsp.Visible = false
end
if bnt then
bountyesp.Text = "$" .. tostring(getBounty(tostring(plr)))
bountyesp.Visible = true
else
bountyesp.Visible = false
end
else
hpesp.Visible = false
nameEsp.Visible = false
bountyesp.Visible = false
end
end)
end)
game:GetService("Players"):FindFirstChild(plr.Name).CharacterRemoving:Connect(function()
hpesp.Visible = false
nameEsp.Visible = false
bountyesp.Visible = false
end)
local pr
pr = game:GetService("Players").PlayerRemoving:Connect(function(player)
if player.Name == plr.Name then
hpesp:Remove()
bountyesp:Remove()
nameEsp:Remove()
Rs:Disconnect()
pr:Disconnect()
end
end)
end
for _,plr in ipairs(game:GetService("Players"):GetPlayers()) do
if plr == localplayer then
else
drawplayer(plr)
end
end
game:GetService("Players").PlayerAdded:Connect(function(plr)
local w = plr.Character or plr.CharacterAdded:Wait()
local h = w:WaitForChild("Humanoid")
drawplayer(plr)
end)
local blacklistNames = {"Cow","Horse","Deer","Bison","Bear","UndeadBear","Wendigo","Gator"}
local animalMaxHP = {
["Deer"] = 50,
["Bison"] = 150,
["Gator"] = 200,
["Bear"] = 300,
["UndeadBear"] = 600,
["Wendigo"] = 3500
}
function addAnimal(animal)
local animalHealth
local success
repeat wait()
success = pcall(function()
animalHealth = animal.Health
end)
until success
local nameEsp = Drawing.new("Text"); nameEsp.Text = tostring(animal); nameEsp.Color = Color3.fromRGB(255, 255, 255); nameEsp.Center = true; nameEsp.Outline = true; nameEsp.OutlineColor = Color3.new(0,0,0); nameEsp.Font = 0
local healthEsp = Drawing.new("Text"); healthEsp.Center = true; healthEsp.Outline = true; healthEsp.OutlineColor = Color3.new(0,0,0); healthEsp.Font = 0
local RenderStepped
RenderStepped = game:GetService("RunService").RenderStepped:Connect(function()
if table.find(blacklistNames, tostring(animal.Name)) then nameEsp.Visible = false; healthEsp.Visible = false return end
if animalHealth.Value <= 0 then nameEsp.Visible = false; healthEsp.Visible = false return end
healthEsp.Text = tostring(math.ceil(animalHealth.Value))
local animalPos, onScreen = game:GetService("Workspace").CurrentCamera:WorldToViewportPoint(animal.Body.CFrame.Position)
if onScreen then
noerror = pcall(function()
if animalHealth.Value > animalMaxHP[tostring(animal.Name)] * 0.66 then
healthEsp.Color = Color3.fromRGB(0, 255, 0)
elseif animalHealth.Value > animalMaxHP[tostring(animal.Name)] * 0.33 then
healthEsp.Color = Color3.fromRGB(255, 255, 0)
else
healthEsp.Color = Color3.fromRGB(255, 0, 0)
end
nameEsp.Position = Vector2.new(animalPos.X, animalPos.Y - 25)
healthEsp.Position = nameEsp.Position + Vector2.new(0, -15)
nameEsp.Size = 1000 / animalPos.Z + 15
healthEsp.Size = nameEsp.Size
nameEsp.Visible = true
healthEsp.Visible = true
end)
else
nameEsp.Visible = false
healthEsp.Visible = false
end
end)
local ChildRemoved
ChildRemoved = game:GetService("Workspace")["WORKSPACE_Entities"].Animals.ChildRemoved:Connect(function(child)
if child == animal then
nameEsp:Remove()
healthEsp:Remove()
RenderStepped:Disconnect()
ChildRemoved:Disconnect()
end
end)
end
for _,animal in ipairs(game:GetService("Workspace")["WORKSPACE_Entities"].Animals:GetChildren()) do
addAnimal(animal)
end
game:GetService("Workspace")["WORKSPACE_Entities"].Animals.ChildAdded:Connect(function(animal)
wait(1)
addAnimal(animal)
end)
local blacklistores = {"CoalBase","CopperBase","ZincBase","IronBase","SilverBase","LimestoneOre","GoldBase"}
function addore(ore, ammt)
local ore_esp = Drawing.new("Text"); ore_esp.Text = tostring(ore.Parent.Parent); ore_esp.Center = true; ore_esp.Color = Color3.new(1,1,1); ore_esp.Outline = true; ore_esp.OutlineColor = Color3.new(0,0,0); ore_esp.Font = 2; ore_esp.Size = 13; ore_esp.Visible = false
local ore_ammount = Drawing.new("Text"); ore_ammount.Center = true; ore_ammount.Outline = true; ore_ammount.OutlineColor = Color3.new(0,0,0); ore_ammount.Font = 2; ore_ammount.Size = 12; ore_ammount.Visible = false
local rs
local val = tostring(ore.Parent.DepositInfo.OreRemaining.Value)
rs = game:GetService("RunService").RenderStepped:Connect(function()
if table.find(blacklistores, tostring(ore)) then ore_esp.Visible = false; ore_ammount.Visible = false return end
local orepos, onScreen = game:GetService("Workspace").CurrentCamera:WorldToViewportPoint(ore.Position)
ore_ammount.Text = "Amt: " .. tostring(ore.Parent.DepositInfo.OreRemaining.Value)
if onScreen then
nonil = pcall(function()
if ore.Parent.DepositInfo.OreRemaining.Value >= 1 then
ore_ammount.Color = Color3.fromRGB(0, 255, 0)
else
ore_ammount.Color = Color3.fromRGB(255,0,0)
end
ore_esp.Position = Vector2.new(orepos.X, orepos.Y - 10)
ore_ammount.Position = Vector2.new(orepos.X, orepos.Y)
ore_esp.Visible = true
ore_ammount.Visible = true
end)
else
ore_esp.Visible = false
ore_ammount.Visible = false
end
end)
end
for i,v in pairs(game:GetService("Workspace")["WORKSPACE_Interactables"].Mining.OreDeposits:GetDescendants()) do
if v.Name == "CoalBase" then
addore(v, v.Parent.DepositInfo.OreRemaining.Value)
elseif v.Name == "CopperBase" then
addore(v, v.Parent.DepositInfo.OreRemaining.Value)
elseif v.Name == "ZincBase" then
addore(v, v.Parent.DepositInfo.OreRemaining.Value)
elseif v.Name == "IronBase" then
addore(v, v.Parent.DepositInfo.OreRemaining.Value)
elseif v.Name == "SilverBase" then
addore(v, v.Parent.DepositInfo.OreRemaining.Value)
elseif v.Name == "LimestoneOre" then
addore(v, v.Parent.DepositInfo.OreRemaining.Value)
elseif v.Name == "GoldBase" then
addore(v, v.Parent.DepositInfo.OreRemaining.Value)
end
end
bounty.MouseButton1Click:Connect(function()
if bnt == false then
TextLabel_12.Text = "On"
TextLabel_12.BackgroundColor3 = Color3.fromRGB(0,255,0)
bnt = true
else
TextLabel_12.Text = "Off"
TextLabel_12.BackgroundColor3 = Color3.fromRGB(255,0,0)
bnt = false
end
end)
hp.MouseButton1Click:Connect(function()
if hpt == false then
TextLabel_10.Text = "On"
TextLabel_10.BackgroundColor3 = Color3.fromRGB(0,255,0)
hpt = true
else
TextLabel_10.Text = "Off"
TextLabel_10.BackgroundColor3 = Color3.fromRGB(255,0,0)
hpt = false
end
end)
name.MouseButton1Click:Connect(function()
if nmt == false then
TextLabel_9.Text = "On"
TextLabel_9.BackgroundColor3 = Color3.fromRGB(0,255,0)
nmt = true
else
TextLabel_9.Text = "Off"
TextLabel_9.BackgroundColor3 = Color3.fromRGB(255,0,0)
nmt = false
end
end)
gold.MouseButton1Click:Connect(function()
if toggle == false then
TextLabel.Text = "On"
TextLabel.BackgroundColor3 = Color3.fromRGB(0,255,0)
toggle = true
local ores = table.find(blacklistores, "GoldBase")
if ores then
table.remove(blacklistores, ores)
end
else
TextLabel.Text = "Off"
TextLabel.BackgroundColor3 = Color3.fromRGB(255,0,0)
toggle = false
table.insert(blacklistores, "GoldBase")
end
end)
silver.MouseButton1Click:Connect(function()
if toggl == false then
TextLabel_3.Text = "On"
TextLabel_3.BackgroundColor3 = Color3.fromRGB(0,255,0)
toggl = true
local ores = table.find(blacklistores, "SilverBase")
if ores then
table.remove(blacklistores, ores)
end
else
TextLabel_3.Text = "Off"
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255,0,0)
toggl = false
table.insert(blacklistores, "SilverBase")
end
end)
limestone.MouseButton1Click:Connect(function()
if togg == false then
TextLabel_2.Text = "On"
TextLabel_2.BackgroundColor3 = Color3.fromRGB(0,255,0)
togg = true
local ores = table.find(blacklistores, "LimestoneOre")
if ores then
table.remove(blacklistores, ores)
end
else
TextLabel_2.Text = "Off"
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255,0,0)
togg = false
table.insert(blacklistores, "LimestoneOre")
end
end)
iron.MouseButton1Click:Connect(function()
if eey == false then
TextLabel_5.Text = "On"
TextLabel_5.BackgroundColor3 = Color3.fromRGB(0,255,0)
eey = true
local ores = table.find(blacklistores, "IronBase")
if ores then
table.remove(blacklistores, ores)
end
else
TextLabel_5.Text = "Off"
TextLabel_5.BackgroundColor3 = Color3.fromRGB(255,0,0)
eey = false
table.insert(blacklistores, "IronBase")
end
end)
zinc.MouseButton1Click:Connect(function()
if iyt == false then
TextLabel_6.Text = "On"
TextLabel_6.BackgroundColor3 = Color3.fromRGB(0,255,0)
local ores = table.find(blacklistores, "ZincBase")
iyt = true
if ores then
table.remove(blacklistores, ores)
end
else
TextLabel_6.Text = "Off"
TextLabel_6.BackgroundColor3 = Color3.fromRGB(255,0,0)
table.insert(blacklistores, "ZincBase")
iyt = false
end
end)
copper.MouseButton1Click:Connect(function()
if efs == false then
TextLabel_7.Text = "On"
TextLabel_7.BackgroundColor3 = Color3.fromRGB(0,255,0)
efs = true
local ores = table.find(blacklistores, "CopperBase")
if ores then
table.remove(blacklistores, ores)
end
else
TextLabel_7.Text = "Off"
TextLabel_7.BackgroundColor3 = Color3.fromRGB(255,0,0)
efs = false
table.insert(blacklistores, "CopperBase")
end
end)
coal.MouseButton1Click:Connect(function()
if eai == false then
TextLabel_8.Text = "On"
TextLabel_8.BackgroundColor3 = Color3.fromRGB(0,255,0)
eai = true
local ores = table.find(blacklistores, "CoalBase")
if ores then
table.remove(blacklistores, ores)
end
else
TextLabel_8.Text = "Off"
TextLabel_8.BackgroundColor3 = Color3.fromRGB(255,0,0)
eai = false
table.insert(blacklistores, "CoalBase")
end
end)
bison.MouseButton1Click:Connect(function()
if ev == false then
TextLabel_14.Text = "On"
TextLabel_14.BackgroundColor3 = Color3.fromRGB(0,255,0)
ev = true
local bis = table.find(blacklistNames, "Bison")
if bis then
table.remove(blacklistNames, bis)
end
else
TextLabel_14.Text = "Off"
TextLabel_14.BackgroundColor3 = Color3.fromRGB(255,0,0)
ev = false
table.insert(blacklistNames, "Bison")
end
end)
deer.MouseButton1Click:Connect(function()
if tog == false then
TextLabel_15.Text = "On"
TextLabel_15.BackgroundColor3 = Color3.fromRGB(0,255,0)
tog = true
local dee = table.find(blacklistNames, "Deer")
if dee then
table.remove(blacklistNames, dee)
end
else
TextLabel_15.Text = "Off"
TextLabel_15.BackgroundColor3 = Color3.fromRGB(255,0,0)
tog = false
table.insert(blacklistNames, "Deer")
end
end)
gator.MouseButton1Click:Connect(function()
if switch == false then
TextLabel_16.Text = "On"
TextLabel_16.BackgroundColor3 = Color3.fromRGB(0,255,0)
switch = true
local gato = table.find(blacklistNames, "Gator")
if gato then
table.remove(blacklistNames, gato)
end
else
TextLabel_16.Text = "Off"
TextLabel_16.BackgroundColor3 = Color3.fromRGB(255,0,0)
switch = false
table.insert(blacklistNames, "Gator")
end
end)
bear.MouseButton1Click:Connect(function()
if switc == false then
switc = true
TextLabel_13.Text = "On"
TextLabel_13.BackgroundColor3 = Color3.fromRGB(0,255,0)
local bea = table.find(blacklistNames, "Bear")
if bea then
table.remove(blacklistNames, bea)
end
else
TextLabel_13.Text = "Off"
TextLabel_13.BackgroundColor3 = Color3.fromRGB(255,0,0)
switc = false
table.insert(blacklistNames, "Bear")
end
end)
strucktrees.MouseButton1Click:Connect(function()
if lst == false then
lst = true
TextLabel_4.Text = "On"
TextLabel_4.BackgroundColor3 = Color3.fromRGB(0,255,0)
else
lst = false
TextLabel_4.Text = "Off"
TextLabel_4.BackgroundColor3 = Color3.fromRGB(255,0,0)
end
end)
local function Drawstrike(base)
local stontext = Drawing.new("Text")
stontext.Visible = false
stontext.Center = true
stontext.Outline = true
stontext.Font = 2
stontext.Size = 13
stontext.Color = Color3.new(1, 0.984313, 0)
stontext.Text = "ThunderStruck Tree/Cactus"
local function upper()
local c
c = game:GetService("RunService").RenderStepped:Connect(function()
if base:FindFirstChild("Strike2") then
local dropvector, onscreen = camera:WorldToViewportPoint(base.Position)
stontext.Position = Vector2.new(dropvector.X, dropvector.Y)
if onscreen then
if lst then
stontext.Visible = true
else
stontext.Visible = false
end
else
stontext.Visible = false
end
end
local antinils
antinils = pcall(function()
local swamp
swamp = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Swamp"].Trees.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
swamp:Disconnect()
end
end)
local raidcaynons
raidcaynons = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_RaiderCanyons"].Vegetation.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
raidcaynons:Disconnect()
end
end)
local mountain
mountain = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Mountains"].Trees.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
mountain:Disconnect()
end
end)
local plain
plain = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Plains"].Trees.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
plain:Disconnect()
end
end)
local desert
desert = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Desert"].Trees.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
desert:Disconnect()
end
end)
local forest
forest = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Forest"].Trees.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
forest:Disconnect()
end
end)
local bearpaw
bearpaw = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_BearpawValley"].Trees.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
bearpaw:Disconnect()
end
end)
local silverhill
silverhill = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Silverhills"].Trees.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
silverhill:Disconnect()
end
end)
local highlands
highlands = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Highlands"].Trees.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
highlands:Disconnect()
end
end)
local cactai
cactai = game:GetService("Workspace").Ignore.FoliageModel.ChildRemoved:Connect(function(v)
if v == base.Parent then
stontext:Remove()
c:Disconnect()
cactai:Disconnect()
end
end)
end)
end)
end
coroutine.wrap(upper)()
end
for i,base in ipairs(game:GetService("Workspace")["WORKSPACE_Geometry"]:GetDescendants()) do
if base.Name == "Strike2" then
coroutine.wrap(Drawstrike)(base.Parent)
end
end
game:GetService("Workspace")["WORKSPACE_Geometry"].DescendantAdded:Connect(function(v)
if v.Name == "Strike2" then
coroutine.wrap(Drawstrike)(v.Parent)
end
end)
game:GetService("Workspace").Ignore.FoliageModel.DescendantAdded:Connect(function(v)
if v.Name == "Strike2" then
coroutine.wrap(Drawstrike)(v.Parent)
end
end)Features
- Only works for Synapse and Scriptware, to my knowledge.
- Drawing lib esp
- Shows player's health and bounty
- health indicators for players and animals