Script
local OrionLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/jensonhirst/Orion/main/source"))()
local Window = OrionLib:MakeWindow({
Name = "Universal Vehicle Script",
HidePremium = true,
SaveConfig = false,
IntroEnabled = false
})
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local function GetVehicleFromDescendant(Descendant)
return
Descendant:FindFirstAncestor(LocalPlayer.Name .. "'s Car") or
(Descendant:FindFirstAncestor("Body") and Descendant:FindFirstAncestor("Body").Parent) or
(Descendant:FindFirstAncestor("Misc") and Descendant:FindFirstAncestor("Misc").Parent) or
Descendant:FindFirstAncestorWhichIsA("Model")
end
local function TeleportVehicle(CoordinateFrame)
local Vehicle = GetVehicleFromDescendant(LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").SeatPart)
LocalPlayer.Character.Parent = Vehicle
local success = pcall(function()
Vehicle:SetPrimaryPartCFrame(CoordinateFrame)
end)
if not success then
Vehicle:MoveTo(CoordinateFrame.Position)
end
end
-- Vehicle tab
local vehicleTab = Window:MakeTab({Name = "Vehicle", Icon = "rbxassetid://4483345998", PremiumOnly = false})
vehicleTab:AddSection({Name = "Usage"})
local velocityEnabled = true
vehicleTab:AddToggle({
Name = "Toggle Speed",
Default = true,
Callback = function(v) velocityEnabled = v end
})
vehicleTab:AddSection({Name = "Flight"})
local flightEnabled = false
local flightSpeed = 1
vehicleTab:AddToggle({
Name = "Enabled",
Default = false,
Callback = function(v) flightEnabled = v end
})
vehicleTab:AddSlider({
Name = "Speed",
Min = 0,
Max = 800,
Default = 100,
Increment = 1,
Callback = function(v) flightSpeed = v / 100 end
})
local defaultCharacterParent
RunService.Stepped:Connect(function()
local Character = LocalPlayer.Character
if flightEnabled == true then
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
local Vehicle = GetVehicleFromDescendant(SeatPart)
if Vehicle and Vehicle:IsA("Model") then
Character.Parent = Vehicle
if not Vehicle.PrimaryPart then
if SeatPart.Parent == Vehicle then
Vehicle.PrimaryPart = SeatPart
else
Vehicle.PrimaryPart = Vehicle:FindFirstChildWhichIsA("BasePart")
end
end
local PrimaryPartCFrame = Vehicle:GetPrimaryPartCFrame()
Vehicle:SetPrimaryPartCFrame(CFrame.new(PrimaryPartCFrame.Position, PrimaryPartCFrame.Position + workspace.CurrentCamera.CFrame.LookVector) * (UserInputService:GetFocusedTextBox() and CFrame.new(0, 0, 0) or CFrame.new((UserInputService:IsKeyDown(Enum.KeyCode.D) and flightSpeed) or (UserInputService:IsKeyDown(Enum.KeyCode.A) and -flightSpeed) or 0, (UserInputService:IsKeyDown(Enum.KeyCode.E) and flightSpeed / 2) or (UserInputService:IsKeyDown(Enum.KeyCode.Q) and -flightSpeed / 2) or 0, (UserInputService:IsKeyDown(Enum.KeyCode.S) and flightSpeed) or (UserInputService:IsKeyDown(Enum.KeyCode.W) and -flightSpeed) or 0)))
SeatPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
SeatPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
end
end
end
end
else
if Character and typeof(Character) == "Instance" then
Character.Parent = defaultCharacterParent or Character.Parent
defaultCharacterParent = Character.Parent
end
end
end)
vehicleTab:AddSection({Name = "Acceleration"})
local velocityMult = 0.025
vehicleTab:AddTextbox({
Name = "Multiplier",
Default = "0.025",
TextDisappear = false,
Callback = function(v)
local n = tonumber(v)
if n then
velocityMult = n
end
end
})
local velocityEnabledKeyCode = Enum.KeyCode.W
vehicleTab:AddBind({
Name = "Velocity Enabled",
Default = velocityEnabledKeyCode,
Hold = false,
Callback = function()
if not velocityEnabled then
return
end
while UserInputService:IsKeyDown(velocityEnabledKeyCode) do
task.wait(0)
local Character = LocalPlayer.Character
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
SeatPart.AssemblyLinearVelocity *= Vector3.new(1 + velocityMult, 1, 1 + velocityMult)
end
end
end
if not velocityEnabled then
break
end
end
end
})
vehicleTab:AddSection({Name = "Deceleration"})
local qbEnabledKeyCode = Enum.KeyCode.S
local velocityMult2 = 0.15
vehicleTab:AddSlider({
Name = "Brake Force (Thousandths)",
Min = 0,
Max = 300,
Default = 150,
Increment = 1,
Callback = function(v) velocityMult2 = v / 1000 end
})
vehicleTab:AddBind({
Name = "Quick Brake Enabled",
Default = qbEnabledKeyCode,
Hold = false,
Callback = function()
if not velocityEnabled then
return
end
while UserInputService:IsKeyDown(qbEnabledKeyCode) do
task.wait(0)
local Character = LocalPlayer.Character
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
SeatPart.AssemblyLinearVelocity *= Vector3.new(1 - velocityMult2, 1, 1 - velocityMult2)
end
end
end
if not velocityEnabled then
break
end
end
end
})
vehicleTab:AddBind({
Name = "Stop the Vehicle",
Default = Enum.KeyCode.P,
Hold = false,
Callback = function()
if not velocityEnabled then
return
end
local Character = LocalPlayer.Character
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
SeatPart.AssemblyLinearVelocity *= Vector3.new(0, 0, 0)
SeatPart.AssemblyAngularVelocity *= Vector3.new(0, 0, 0)
end
end
end
end
})
vehicleTab:AddSection({Name = "Springs"})
vehicleTab:AddToggle({
Name = "Visible",
Default = false,
Callback = function(v)
local Character = LocalPlayer.Character
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
local Vehicle = GetVehicleFromDescendant(SeatPart)
for _, SpringConstraint in pairs(Vehicle:GetDescendants()) do
if SpringConstraint:IsA("SpringConstraint") then
SpringConstraint.Visible = v
end
end
end
end
end
end
})
repeat
task.wait(0)
until game:IsLoaded() and game.PlaceId > 0
if game.PlaceId == 3351674303 then
local wayfortTab = Window:MakeTab({Name = "Wayfort", Icon = "rbxassetid://4483345998", PremiumOnly = false})
wayfortTab:AddSection({Name = "Vehicle Dealership"})
local dealershipList = {}
for _, value in pairs(workspace:WaitForChild("Game"):WaitForChild("Dealerships"):WaitForChild("Dealerships"):GetChildren()) do
table.insert(dealershipList, value.Name)
end
wayfortTab:AddDropdown({
Name = "Dealership",
Default = dealershipList[1] or "",
Options = dealershipList,
Callback = function(v)
game:GetService("ReplicatedStorage").Remotes.Location:FireServer("Enter", v)
end
})
elseif game.PlaceId == 891852901 then
Window:MakeTab({Name = "Greenville", Icon = "rbxassetid://4483345998", PremiumOnly = false})
elseif game.PlaceId == 54865335 then
Window:MakeTab({Name = "Westover", Icon = "rbxassetid://4483345998", PremiumOnly = false})
elseif game.PlaceId == 5232896677 then
Window:MakeTab({Name = "Pacifico", Icon = "rbxassetid://4483345998", PremiumOnly = false})
end
OrionLib:Init()Features
- very fast yeah not mine